Hesperian 1.3


Hello everyone, today we talk about the new update of Hesperian.
We heard your feedback and we are making the necessary changes to make the best out of it.
Many of you pointed out that the first waves were too difficult, so we're adjusting them to make the beginning of the game feel more welcoming.
It came up several times that the Turret UI wasn't intuitive, so we are rearranging it for a more basic way.
Along with the turret UI, we also made some changes to the health, money, and boost UI.
Small tweaks that we believe will make a real difference.
Another area that got attention was the path and wave information — there was no way for the player to know when and where enemies would appear and when.
So we’ve added signals to better inform the player.
A danger sign for where the waves will come from and when.
The Main menu has been reworked, adding a new background that will represent mars with our logo.
Files
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Hesperian
Defend the mines on Mars from erritated monsters
Status | In development |
Authors | NoodlesStudio/Nick, RafaP |
Genre | Strategy, Action |
Tags | 2D, Casual, Indie, Singleplayer, Space, Top-Down, Tower Defense, Unity |
More posts
- Hesperian 1.218 days ago
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